The gameplay is pretty much the same from the first game. You are given a variety of tasks and you need to get the materials and workers to complete them within the time limit. This time around, there are new buildings for you such as a playground. These buildings will effect the buildings around them. For example, if you build a playground between two houses, those houses will each get an extra “happiness” rating. However, if you build a factory near the houses, they will receive negative “happiness” points. This actually makes the game a bit more fun because now you have to figure out how to rearrange your development to make everyone as happy as possible.
This will probably be my favorite game of the entire year.