Posts Tagged ‘hidden object’

While I was waiting for my laundry to finish yesterday, I decided to give one of the Sherlock Holmes hidden object games a go. Usually these are a little more difficult for a lazy Sunday afternoon, but I had faith that I could finish these puzzles without using my brain too much. I ended up being very surprised at what was presented to me.

Instead of one big case you are trying to solve, The Lost Cases of 221B Baker St. is a collection of multiple smaller cases. In the sixty minute time frame of the demo, I was able to finish four different cases. Each case had similar yet different aspects. They each had a hidden object section, a puzzle section, and a memory section. The hidden object section was where you found your clues and, generally, one clue is messed up. This is where the puzzle section comes in. Sometimes you are piecing together a ripped up piece of paper; sometimes you are trying to slide a rock piece out of a box…each one is different. After you have found all of your clues, you move onto the memory section, where you figure out who is the suspect. Each suspect is attributed to a clue and it is your job to remember which clue goes to which suspect. You need to pick out the clue that has changed to eliminate that suspect.

I found the game much more interesting than other Sherlock Holmes games. There is usually a lot more exposition, which limits your actual game time. With this game, you can actually choose to play a version that has less dialogue. I prefer to get down to the game, myself. I can’t wait to buy the full version of this game to see what the other cases have to offer.

A few months ago, I reviewed an Alice in Wonderland themed time management game. Despite how difficult that game was, I gave into my love for all things Alice and tried the hidden object Alice in Wonderland game.

While the storyline wasn’t quite Alice in Wonderland, it was very similar. Your character recently purchased a new house. In the basement, you find a portal to another world. In one of the rooms upstairs, you find a newspaper article about some missing girls. Much to your surprise, you find one of the missing girls in the other world! It is up to you to travel to the strange world and save all of the missing girls.

As should be expected from a Wonderland game, this isn’t just a plain hidden object game. Some of the objects need to be put together before you can use them. Some of the parts for these ‘bigger’ objects aren’t even in the same room. However, you do get slight hints when that happens. (The items turn red when you aren’t in the same room as the object.) This makes the game a little more difficult, yet not so difficult that it is annoying. There are also a few mini-games – letters that need to be pieced together or gears that need to be lined up. (I fully admit that I sucked at the gears and frequently skipped that part.)

I love when games add little things like these to separate them from the run of the mill games. And I love it even more when they do it well enough to make the game fun and interesting instead of aggravating. I had tons of fun playing and I think you will too.

Back in April 2008, I talked about Escape the Museum, a rather innovative hidden object game. A couple of days ago, I played the sequel, Escape the Museum 2.

The underlying basis of the original game is there, however, they have changed a few things that make the game a little difficult. Each area you need to explore has two pieces: a hidden object section (and there’s usually more than one of those) and a ‘fix it’ section. The hidden object part is pretty basic. They give you a list and you find the objects. Then, for the ‘fix it’ section, you use certain pieces from those hidden object lists to fix whatever is impeding your progress to the next area. Both of these are fine and dandy. Unfortunately, the game has added an ultimate ‘fix it’ section where you need to pick up pieces of a bridge that will be used later. These pieces are usually hidden under other objects in the main area. For instance, you have to move a pile of bricks to find one piece. The only way you know a piece is under those bricks is the slight shuddering of the pile when you mouse over it. If you don’t find the piece, the area is marked “Unfinished.” I don’t know about you…but it bugs me to have an unfinished area so I had to keep going back to try to find whatever I was missing.

I really would like this game if it didn’t have those ‘Ultimate Hidden Object’ pieces. Not only are they impossible to find, but you don’t even know they are there unless you stumble onto them or leave an area to see it marked “Unfinished.” It doesn’t show up in any list at all. If that part doesn’t bother you, then it’s a fun game that I think you would enjoy.

A couple of days ago, my daughter asked if we could play a hidden object game together. Since I love spending time with her, I agreed. She chose Keys to Manhattan.

In the game, you are Emily, an artist trying to save her childhood home. Her uncle, who she lived with after her parents died, has gone missing as well. As Emily, you have to track down the items needed to restore the house, as well as try to find her uncle.

After playing so many extremely difficult hidden object games, I was hoping that this one would be easy enough for my daughter to play. Many times you can’t tell the difference between a ‘family’ hidden object game (where the puzzles are easy enough for the kids to play with their family members) and an ‘adult’ hidden object game (where you pretty much have to have ESP in order to find some of the items). Luckily, Keys to Manhattan came through for us. Not only were the hidden object puzzles adequately suited to a multi-player game, there were also parts of the house that needed to be aligned with their outlines in the house. We both had tons of fun playing and I hope to see more games like this in the future.

It’s been awhile since my daughter and I played a video game together. We decided to give Princess Isabella: A Witch’s Curse a try.

You play Princess Isabella. She has been away and, when she returns, she finds the castle under an evil spell with all of the people locked inside mirrors. The princess needs to find who is behind the evil, while rescuing her family.

Big Fish Games has classified this as a hidden object game. However, it is so much more. Each room has a number of puzzles contained within. Some of them are hidden object but others are jigsaw puzzles or areas where you need to use an object you are holding in order to open the next area of the room or ‘trivia’ questions. We found this to be a great game because, while there are some areas that my daughter could do by herself, there were also areas that I needed to do by myself or that we needed to work on together. It was a great way to spend a few hours with my kid. I highly recommend it to any parents wanting a little extra time with the little one. (And by ‘little one,’ I mean in the 6 – 10 age range…)

Over the weekend, I took some time out to play Magic Encyclopedia: Moon Light. I figured it would be a typical hidden object game that wouldn’t require a lot of thought. Man, was I wrong!

Each hidden object in the game comes in pieces. You have to find all of the pieces for each object. Then, where normal games would just mark off that you found that item, you have to use the item to find the rest of the list. For example, you have to find all the pieces of a key to open a chest that will hold a piece of another item. It makes the gameplay a lot more interesting since you have to figure out which is the first object you need to find all the pieces for and where to use it. I had tons of fun playing this game. I think I’ll be buying it in the near future.

It’s been quite some time since I’ve played a hidden object game. I really was hoping that the time away from them would refresh my mind and save me from the tedious task the developers continue to present. Unfortunately, Mr. Biscuits: The Case of the Ocean Pearl is truly an awful game.

The actual hidden object part isn’t too bad. However, in order to progress the storyline, you need to find a mini Mr. Biscuits (a dog) in each scene. If you don’t find him, you don’t get the next clue to solve the murder of the dog’s owner. It truly is annoying. I had hoped that the dog would be a cute little Scooby-Doo-type addition. Sadly, it is not. You can just skip right past this one.

Considering I’m a big fan of movies and a huge fan of hidden object games, I figured that Detective Stories: Hollywood would be a shoo-in for a good review. Sadly, it is not. The hidden object aspects of the game are pretty good. A lot of them revolve around trying to find and match an object to its outline. It’s slightly more difficult than finding items on a list but it makes the game more interesting.

Where the game lacks is the mini-games in between the hidden object parts. I am still stuck on a game that I can’t solve and I can’t pass. More than anything, I find this extremely frustrating. If a developer wants to add these mini-games to make the overall game more interesting, fine, but code in a work-around too. I’m sure I’m not the only one that sucks at those types of puzzles.

Otherwise, it’s a pretty nice game. Too bad the mini-games ruined it.

Last year, I panned The Hidden Object Show game. I think someone, somewhere must have been listening because the Season 2 version is much better. No longer are you scouring dark shadows for objects. (Well, maybe once in awhile but not nearly as often as you were before.) The overall premise of being on a game show is still a little annoying. However, the rest of the game is pretty fun so it’s easy to overlook the rest. Just mute the gameshow host and everything will be dandy!

I took a bit of a break from gaming for awhile. I found myself getting burned out. When I decided it was time to return, I found Mystery Legends: Sleepy Hollow waiting for me. The tale of Sleepy Hollow is one of my favorite stories so I was excited to see how a video game revolving around it would be. Luckily for me, it was pretty darn good.

In the story mode, you try to solve the disappearances of a variety of townspeople. Clues that you find by searching through their houses and other areas will help you determine how they died. As I played the game, it wasn’t too difficult yet it was challenging enough to keep my interest. Yes, there are some objects hidden in dark areas in the room but I think that will be the norm in these types of games now. Either way, if you like Sleepy Hollow, I think you’ll enjoy this.

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